Course Outline
Introduction
- What constitutes design?
- Distinguishing C from Embedded C
The Lifecycle of an Embedded Application
- The development process
- The maintenance process
- The extended lifecycle
Design Tools
- Open source versus proprietary solutions
- Compilers, assemblers, and linkers
- Libraries
- Debuggers
- Simulators
- Integrated Development Environments (IDEs)
Challenges in Embedded Design
- Design constraints in embedded computing
- Cost considerations
- Performance and efficiency
- Power consumption
- Thermal management
Establishing Design Goals
- Simplicity
- Defining functionality
- Defining program logic and structure
System Reliability
- Inspection and maintenance strategies
- Uptime requirements
- Focal points of failure
Code Reusability
- Redundancy-free design approaches
Code Abstraction
- Information hiding
- Context-independent modules
Code Modularization
- Decomposition
- Loose coupling
- Strong cohesion
- Acylic dependencies
Code Maintainability
- Readability
- Testability
- Configurability
- Performance enhancement capabilities
Hardware Considerations
- Scalable Thermal Design Power (TDP)
- Integrated graphics
- Other relevant factors
Summary and Conclusion
Requirements
- Foundational knowledge of embedded systems
- Practical experience with Embedded C programming
- A solid understanding of electronics fundamentals
Target Audience:
- Software developers
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Testimonials (2)
The explanations and interactivity of the trainer, he really brought the subject well; and even-though I was probably not experienced enough, I did learn a lot from it!
Pieter Bruynseels - Spot Buy Center BV
Course - Design Patterns
I liked the platform we used. It was really nice and easy to use. I liked the typescript section, the part about namespaces and modules.