Course Outline
1. GUIDING PRINCIPLES
Explore the core principles of user-centred design
Examine ISO9241 as a critical standard within the usability field
Distinguish clearly between usability and user experience
Accurately identify user needs and objectives
2. USER RESEARCH
Outline the key components of use
Develop effective methods for interviewing target audiences
Differentiate between observation and interpretation
Collect and analyse high-quality user data
Refine your research techniques and methodologies
3. ILLUSTRATING THE CONTEXT OF USE
Identify potential users of your product or system
Create product personas and interpret their requirements
Clarify Hick’s Law and the relationship between the number of interface choices and cognitive load
Manage and articulate the elements of user stories
4. MEASURING USABILITY
Define usability in terms of effectiveness, efficiency, and satisfaction
Utilise behavioural data to evaluate design concepts
Select the best design alternatives using A/B testing methods
Explain the benefits of iterative design
5. INFORMATION ARCHITECTURE
Transform unstructured information into a coherent experience
Establish a seamless flow between users and products or services
Organise, structure, and label content, functions, and features
Compare implementation models, mental models, and conceptual models
6. INTERACTION DESIGN
Describe various user interface design patterns with confidence
Select appropriate interactive controls for user interface design
Define the concept of progressive disclosure
Differentiate between interaction design and information architecture
Highlight the importance of consistency in user interface design
7. VISUAL DESIGN
Design user interfaces that leverage universal visual design principles.
Critically evaluate page layouts
Select suitable interactive controls for user interface design
Enhance research insights through eye-tracking methodology
8. INTERFACE PROTOTYPING
Compare different prototyping types, such as paper and digital
Describe the distinctions between prototypes and sketches
Explore multiple design solutions before finalising a specific approach
Practically create paper prototypes
9. USABILITY EVALUATION
Review Jakob Nielsen’s usability heuristics and other key usability principles
Outline the various types of usability evaluation
Document data from usability evaluations
Assess system usability by applying established usability heuristics.
Requirements
No specific prerequisites are required to enrol in this course.
Custom Corporate Training
Training solutions designed exclusively for businesses.
- Customized Content: We adapt the syllabus and practical exercises to the real goals and needs of your project.
- Flexible Schedule: Dates and times adapted to your team's agenda.
- Format: Online (live), In-company (at your offices), or Hybrid.
Price per private group, online live training, starting from 6400 € + VAT*
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Testimonials (7)
Bearing in mind what to take into consideration when I design process flows, to ensure the UX will benefit or become easy to implement.
Lineo Nchaba - Revenue Services Lesotho
Course - User Experience (UX) Design
Lecture tried his best ensuring that even the most technical part of the training is well understood by put up a number of examples using the real life examples. I also loved the graphics part. i will be able to apply it in most of my presentation.
DORAH - Vodacom
Course - User Experience (UX) Design
His knowledge and examples shared
Jolandi - Vodacom
Course - User Experience (UX) Design
Building UI/UX and understanding the principles of its creation
Dmytro
Course - User Experience (UX) Design
The engagement sessions where we got to experiment and try our designs
lerato bereng - Vodacom
Course - User Experience (UX) Design
The knowledge Khoebib had on all the relevant subjects
Siddeeq Osman - Vodacom
Course - User Experience (UX) Design
I loved the trainers knowledge around the various UX/UI topics!